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Canceled Aliens RPG Was "Basically Mass Effect But More Terrifying," Writer Says



More details have emerged about the canceled Aliens RPG that was in development at Fallout: New Vegas studio Obsidian Entertainment. Writer Chris Avellone, who worked on the game, told VG247 that the game, Aliens: Crucible, was aiming to be “basically Mass Effect but more terrifying.”

It didn’t work out, in part due to various issues, Avellone said. “It would be like–this is going to be really rough comparison–basically Mass Effect but more terrifying. We wanted to make it. But by that point Sega, I think, was… the publisher/management relations had gotten to a point where they were just tired of dealing with [Obsidian].

“Everyone working on Aliens: Crucible was really excited about it. It was shaping up to be a really cool game. The prototype was really cool. But then Sega’s like, “Nope!'”

Avellone shared that one of the difficulties with Aliens: Crucible was to retain the element of fear in the midst of a conversation. “You can make conversations stressful and frightening. How do you do it so that an alien could be attacking you at any moment?” he said. “You can’t take shelter in a conversation with two talking heads while you try to figure out what to do.”

The Aliens game was announced in 2006 when Sega acquired the Aliens license. It was formally confirmed in 2008 for Xbox 360, PS3, and PC before getting canceled a year later. You can see some footage of the canceled game in the video embedded above.

Game projects are changed or outright canceled often, but we don’t always hear about them, which makes Aliens: Crucible so interesting.

2014’s Alien: Isolation from UK studio Creative Assembly is the latest installment in the Alien video game series for console and PC. The game sold more than 2 million copies. Creative Assembly talked about ideas for a sequel, but it remains to be seen if that will ever happen. A spinoff called Alien: Blackout starring Amanda Ripley was released in January for iOS and Android devices.

A new Alien shooter game for PC and console is in development at the San Francisco-based Cold Iron Studios, which was established in 2015. Cold Iron is staffed by people who worked on titles such as Neverwinter, Star Trek Online, City of Heroes, BioShock Infinite, Borderlands, Doom, and Metroid Prime 3. The new Alien game will be Cold Iron’s first title.

As for Obsidian, the studio was acquired by Microsoft at the end of 2018. The studio is currently working on a sci-fi RPG called The Outer Worlds that will be published by Grand Theft Auto and Red Dead parent company Take-Two Interactive’s new indie label.

Avellone, meanwhile, is among the writers for Star Wars: Jedi Fallen Order.



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