eSport

VALORANT’s viewership at Esports World Cup has fans worried that the game is “dying” once and for all


VALORANT 100 Thieves
Image Credit: Esports World Cup

If you tuned into the Esports World Cup expecting the usual high-octane crowd and absolute chaos you usually get during a Grand Final match, you might have noticed things felt a little quiet. Like, “empty customs lobby” quiet.

According to the latest stats from Esports Charts, VALORANT took a massive hit in the viewership department compared to last year. We are looking at a painful 45% drop in peak viewers and a 13% decline in total hours watched.

Naturally, people on X are panicking and asking if the game is officially entering its flop era. You know, the whole “dead game” thing esports fans throw around the moment a game loses a single viewer.

But is the hype train truly off the tracks?

The curse of the missing superstars

If you look closely at the tournament bracket, it is pretty easy to see why the main stream felt a bit lonely. First off, absolute fan-favorites like Sentinels, Gen.G, and Fnatic did not even make the trip to Paris.

Then, the popular teams that did show up decided to pack their bags early. Our beloved chaotic kings Paper Rex got knocked out in the group stage, which basically took a giant eraser to the entire Pacific region’s viewership. The same fate befell EMEA favorites like Karmine Corp and Gentle Mates.

By the time we reached the Grand Finals, we were left with an all-American showdown between 100 Thieves and NRG. While that was a historic moment for 100 Thieves fans, an NA-only grand final does not exactly scream “global block-buster event.”

To make matters worse, the holy grail of VALORANT viewership, the community co-streamers, were missing in action. Tarik did not co-stream the event at all, and other massive creators saw their numbers get chopped in half. It turns out that if you do not have your favorite internet personalities screaming at the screen, a lot of casual fans would rather do literally anything else.

Facing esports’ final bosses

It is also worth noting that VALORANT is playing in a very crowded sandbox, and the older kids are starting to take back their toys. During the Esports World Cup, Dota 2‘s survival stage managed to pull in over 264,000 peak viewers. Keep in mind, that was a mid-stage qualifier match, not even the grand finals. VALORANT’s actual Grand Finals peaked at a modest 248,000. I feel like most people can piece together why that’s a really bad look.

Then you have the eternal sibling rivalry with Counter-Strike 2. If you read Jonno Nicholson’s recent report on the tactical shooter viewership war, the gap is starting to look like a canyon. Over a single weekend, CS2’s IEM Cologne absolutely shattered records with an all-time peak of 2.75 million viewers. Over on the other side of the pond, VCT Masters London peaked at around 1 million.

Counter-Strike has been around since the turn of the millennium, and its legacy fanbase is fiercely loyal. When forced to choose, casual shooter fans are increasingly clicking on the classic.

The Esports World Cup doesn’t fully represent VALORANT’s fanbase

valorant 100 thieves ewc

So, is the game actually dying, or is this just a temporary bump in the road?

If we look at the wider season, the warning signs are there. VCT Stage 1 saw record-low viewership across the board in both the Americas and EMEA. Part of it might be the dizzying speed of the meta shifts. It is hard for fans to stay invested when the pro scene feels like a revolving door, with new squads rising and falling before anyone can even memorize their roster.

If we compare VALORANT to, say, Street Fighter 6 or Overwatch, then yes, it’s doing amazing. To say VALORANT is “dead” is extremely overdramatic (although it hasn’t stopped gamers from throwing this phrase around). But I think even VALORANT fans have started to voice concern with the game’s declining viewership. Something just isn’t clicking with hardcore esports fans, especially when there are other titles to watch.

The Esports World Cup isn’t a fair representation of VALORANT’s potential due to the missing co-streamers and popular teams. Although… If you need co-streamers to draw in viewers, does that mean your game can’t do that on its own? I’d argue that this means VALORANT isn’t keeping interest without streamers’ help.

Not to mention, many esports fans don’t tune in to watch the Esports World Cup because of its ongoing controversies and its cringe reputation as a try-hard, desperate-to-be-mainstream event. Plus, the EWC tourney doesn’t even really count, so fans aren’t as likely to watch.

It also brought VALORANT’s competition right next door, with simultaneous tournaments that further highlighted VALORANT’s smaller fanbase compared to more established titles. It’s not gonna look good to pit VALORANT against Dota 2.

But I think we still can’t completely ignore the viewership highlighted by Esports Charts.

VALORANT is definitely not going to disappear tomorrow, but the days of it effortlessly breaking the internet might be behind us. Riot Games might need to spice things up, or at the very least, beg their top co-streamers to never take a day off again.



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