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What Does The Clock Do In Doors?


Wondering what’s up with the time? Or not sure what the clock you picked up is for? Either way, we can help as we set out to answer what does the clock do in Doors?

Doors is free to play right now on Roblox. We’ve also got a Doors Floor 2 codes guide.

What Does The Clock Do In Doors?

First, we’ll talk wall clocks, then the Alarm Clock item.

Wall Clocks In Doors

If you look around while you roam the Hotel, you may see various clocks on the walls, or freestanding grandfather clocks. These don’t appear to be just decorative, as the hands move. If you watch, you can see all three hands ticking. Clearly, they serve some kind of purpose, right?

The funny thing is, you can play hours of Doors and never figure out what they’re for because their actual use is a punishment for not playing correctly.

There’s another type of clock, too. An item you can pick up and use. Aside from telling time, this has one specific, but very handy, use.

What Do Wall Clocks Do?

If you’re a perceptive player, you might notice that all the clocks in Doors start out at 11 pm when you enter a room, and start counting as you enter. They’re not aligned to real-time. An hour will pass in around eight minutes. When you move into a new room, the clocks will reset to 11 pm.

Outside of very specific goals, you don’t want to stick around long enough for it to reach midnight. As time passes, different things will happen.

  • The room will get darker.
  • Lights will begin to break plunging the room into darkness and allowing the monster Screech to spawn in the area.
  • As midnight arrives, your color scheme will turn to greyscale.
  • At the stroke of midnight, the monster known as Dread will spawn. This invisible monster will move towards you, and instakill you on contact.

Fun Fact: If you see a clock just after the Seek chase, it will read midnight, even if you only just entered the room. This does not immediately spawn Dread, though.

What Does The Alarm Clock Do?

Alarm Clocks are found in and around The Library in Room 50. These items can be used to tell time, but they have a far more important effect. Use the Alarm Clock and set it down. After around ten seconds, the clock will begin to ring. You can use this to attract the attention of The Figure in The Library, luring it away from areas you want to access. Keep in mind that the Figure will destroy the Alarm Clock when it gets to it.



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